FYI, for the next 2.6 beta I have implemented new conditions and events variables, including ante, smallBlind, bigBlind, limit1, limit2, gameName, gameType, nextante, nextSmallBlind, nextBigBlind, nextLimit1, nextLimit2, nextGameName, and nextGameType.
Additionally I have added preferences for displaying chip values using abbreviations (K, M, and B, all configurable like the currency symbol). Also configurable is the lower amount at which the abbreviations kick in. For example, if the limit is set to 10,000, then chip values will display normally unless they are 10,000 or greater. For example:
1,000
1,500
5,000
9,999
10K
12.5K
20K
etc