Hi Corey, and thank you for the reply!
I am attaching a screenshot of what I am referring to. Maybe it is just a configuration issue, but I don't recall ever changing these events. I only have a handful of events. A
sound event for the tourney start, a sound event for the end of a round, a sound event for a 1 minute warning (screen attached - not working), a sound event for a beep the last 5 seconds of a round (screen attached - also not working), a sound event for the hand timer expiring, a random sound event for a bust-out, and a save event for when a player is busted. From what I can tell, it is the two events that use the condition secondsLeft
with the trigger "The clock ticks". For fun, I have tried the pre-defined event "Level end warning", but no luck.
The FALSE statement is on the two sound events that are not working.
EDIT - added screenshot of event order as well