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Main => Suggestions => Topic started by: jumperjeff on February 27, 2006, 06:41:14 PM

Title: non-integer chip values
Post by: jumperjeff on February 27, 2006, 06:41:14 PM
Maybe I'm alone here, but I have $.25 and $.50 chips in my set (NJ Skulls) and as far as I can tell, TD2 can't handle non-integer chip values.

I'd like to do a $10 tourney and give everyone $10 in chips rather than $1000.  I don't have very many $25 and $100 chips.
Title: Re: non-integer chip values
Post by: Corey Cooper on February 27, 2006, 06:50:38 PM
Uncheck "Use whole numbers for chip values" on the Preferences tab.
Title: Re: non-integer chip values
Post by: jumperjeff on February 27, 2006, 07:09:22 PM
Are you ALWAYS right?   ;)

Thanks for the VERY quick reply.
Title: Re: non-integer chip values
Post by: mporreca on April 18, 2006, 10:05:00 AM
There seems to be an issue when you try to do the Set Per-Player option for non-integer valued chips, they 0 out any chip that is less than a dollar (i.e. $.25, $.50), so when I try to set the chip stacks correctly it has incorrect total values.
Title: Re: non-integer chip values
Post by: Corey Cooper on April 18, 2006, 10:32:35 AM
There seems to be an issue when you try to do the Set Per-Player option for non-integer valued chips, they 0 out any chip that is less than a dollar (i.e. $.25, $.50), so when I try to set the chip stacks correctly it has incorrect total values.

Sure is.  Fixed for 2.1.
Title: Re: non-integer chip values
Post by: UPT on April 18, 2006, 02:00:06 PM
Hi Corey.. status of 2.1?
Title: Re: non-integer chip values
Post by: Corey Cooper on April 18, 2006, 02:27:49 PM
2.1 is actually almost complete.  Here are some highlights:

- Nickname no longer required field (you must enter either a Nickname or a First name)
- Import players from CSV directly into a tournament (if you wish to bypass using the TD's database)
- Rounds tab has a spreadsheet-like view now (optional).  All of the values for each round and break can be edited directly on the page
- Option to allow players to rebuy before they've busted out
- Formulas have been overhauled.  Added more variables, and longer (more intuitive) variable names.  Added functions "if()", "log10()", and "power()"
- Ability to configure your own prize suggestions
- Automatic prizes feature
- 16 bugs fixed
- And more...

Implementing the new sound events and the fixing of one sound bug remains.  And then the user manual has to be updated.  I hope to finish it this week.
Title: Re: non-integer chip values
Post by: UPT on April 18, 2006, 03:22:54 PM
The ability to import from CSV is very nice, we run two tournaments a night with anywhere from 3-10 minutes between... will be nice to input the names while we await the end of tourney one.

Any thoughts about having the program split into two windows... one with the main clock screen and the other with the "guts".